Pay careful attention to the Objectives pop-up box at the beginning of each scenario. This is especially useful when you encounter new abilities for the first time. While playing, keep in mind that if you mouse-over many items in the game, such as the information displayed in the status pane, a brief description will be shown explaining each item. As battle for Wesnoth can be quite challenging, you may wish to start on Easy. After this, it is recommended that you play the Heir to the Throne campaign first - click Campaign then Heir to the Throne. This will take you to the interactive tutorial, which will teach you the basics of Wesnoth. To begin with, it's best to click the Tutorial button at the main menu. More campaigns, mostly user-authored ones, can be obtained by clicking on the "Get Add-ons" button which connects the player to the campaign server. The stable version of The Battle for Wesnoth currently comes with campaigns each having three levels of difficulty. However, it is quite possible to create factions that can be used in the default eras, though the amount of blessing given by the creators for each may vary.Ĭampaigns See Campaigns for more details There are also a number of user-created factions, several of which are grouped together in downloadable "Eras." For example, the Imperial Era includes the Roman-influenced Lavinians, the Marauders, and the Wild Elves, featuring completely new unit trees and abilities. The above are the factions of the "Default" era, which is the most played one on the multiplayer servers, and its extension "Age Of Heroes". The exact units used by the factions, and the faction names, change based on the era or the campaign. Drakes are the most maneuverable faction, though their size makes them prone to attack in most terrain. Their Saurian allies are faster and prefer fighting by night and in swamp areas, though they share the Drakes' vulnerability to cold. Drakes: A dragon-like race that fights better by day.Unlike other races, most Undead units have no traits and no personal names. Some units are able to drain health from enemies in order to replenish their own, and most are immune to poisoning. The Undead rely on easy access to magic and poison attacks. Undead: The Undead are vulnerable to fire, impact, and arcane attacks, but have high resistance against blade, pierce and especially cold damage.Units often achieve higher mobility when crossing hills. Most units require little XP to advance levels. Their focus is on cheap recruiting, brute force, and close combat, fighting much better at night. Northerners: A faction of Orcs and Goblins, along with Trolls, and Naga allies.They are the most diverse faction, with more units than any other faction except the Knalgan Alliance. Loyalists: These are human cavalry, mages and infantry that ordinarily fight better in the daytime, with mermen allies.They are vulnerable to attack in open terrain, while their human outlaws fight better in this same terrain. Dwarves are also more adept at traversing caves than any other faction and ignore the time of day. Generally, Dwarves gain a high defense when occupying mountains and hills. Knalgan Alliance: These consist of slow but sturdy Dwarves with strong melee attacks, allied with human outlaws that fight better under the cover of darkness.They are generally faster, but slightly weaker than other units in most other terrain. Elves ignore the time of day and have high defense in forests. Most of their level 1 units are capable of both melee and ranged attacks, making the Rebels very versatile. Rebels: Consist mostly of Elvish units, with ent-like Woses, Merfolk, and mages.User-contributed graphic of a Lich in Wesnoth, incorporated in-game. The Battle for Wesnoth currently has six default factions to choose from: This etymology is explained in the campaign The Rise of Wesnoth. When the project became larger and more elaborate, the developers created a fictional etymology for the name: the inhabitants of the land of Wesnoth came from the West and North, giving Westnorth, which eventually evolved to Wesnoth. The name Wesnoth was originally developed by the game's creator as a combination of syllables that he thought would sound good as a name for a fantasy land. This includes many custom made races, as anyone can customize the game. The Battle for Wesnoth is set in a fantasy environment, in which players build armies made up of units from races such as humans, elves, dwarves, orcs, trolls, and more.
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